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Stretching the blob to allow for massive battles
#12
You're right, BFRs did create battle lines. Of course orbital strike and flying BFRs ruined it the next week. Basically, I'd just want to replicate that idea. You'd have these things that are slow moving, hard to kill, and useful for taking cover that dictate the battle lines. I'd make them even more dependant on close support then BFRs. I'd want them to be almost useless by themselves, but very powerful with a group of players "linked" to it.

Ok, so think of the LTs from my idea as the BFRs. Maybe they're player controlled even (and we meld this with the hero idea -- more powerful with more people who follow the hero). Perhaps each one has a matched spawn point a certain distance behind the line (but still closest to the LT/hero for which the dead player was a follower).

Get rid of total invis stealth, add friendly fire and AE damage and viola.
"Hamilton is really a Colossus to the anti republican party. Without numbers he is an host within himself. They have got themselves into a defile where they might be finished but too much security on the republican part will give time to his talents and indefatigableness to extricate them. We have had only middling performances to oppose to him. In truth when he comes forward there is nobody but yourself who can meet him. His adversaries having begun the attack he has the advantage of answering them and remains unanswered himself. For God's sake take up your pen and give a fundamental reply to Curtius and Camillas" - Thomas Jefferson to James Madison
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