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Heroes
#18
Jakensama Wrote:
Slamz Wrote:Planetside made you care about the strategy of the game because it impacted you directly

How, by making you spawn somewhere else and fight over a different almost identical objective if you lost your current one?


Actually no.

In Planetside you had a lattice system so every base behind your lines impacted the front line as much as the base you were fighting over. For example: If you want to spawn a tank at the base you were fighting over the base either had to be a tech plant or it had to be able to draw a directly lattice line to a tech plant. If you couldn't then tanks couldn't be spawned.

Planetside fixes the AV issue because it makes people pay attention because it impacts everyone.

Another great example of that is not only would the base have to be able to track a lattice line to a tech plant but the tech plants power and generator had to be up and running in order for frontal bases to create tanks.

This meant that you could run back a small team behind enemy lines and blow up there tech plant gen. The prevented the enemy from producing heavy vehicles which could be the difference between winning and losing.

AV was full of idiots because it was built for idiots.


Vllad
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