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Changing the culture of MMOs
#3
Some semi-related thought:

* Griefing just means causing problems. It can include exploits/hacks but it can just be "being an asshole". Fixing exploits is not the whole solution.

* It's not a "gaming culture" problem. It's a problem with society in general. Spend 5 minutes in any environment anywhere that's unmoderated and lets people be anonymous. "Trolls trolling trolls".

* Community policing is "tyranny of the majority" and is not the solution. Sometimes the trolls are the majority. I think every community-policed forum in the world, including things like YouTube comments, are a failure.

The solution is basically for every game to install as much accountability as possible and police their shit.

Either that or somehow fix society as a whole so that people do not tend to become sociopathic fuckwads as soon as the authorities can't see them, but I think that's a job too big for video games.
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