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Put into practice?
#9
Veraphim Wrote:Is there C++ or even C unity source? If so, I would use that. Of course it depends on how demanding you are going to be on the engine, but for high-end stuff I would stick with the quicker processing.

Ogre is more flexable engine but I'm not a big programmer and I'm just going for basics. Nothing highend, mmo style. If I get there, I'm gonna need help. Right now I'm working on sculpting and textures, maybe a little animation. Then u might fiddle with scripting. This is a self teaching hobby more than serious business... Unless I get good at it.
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