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#16
Perhaps, Zirak.

Though I'm really just wanting people to have some of the same spells/skills we already seen in games today ... just for there to be more possible interactions/combinations of those skills.

I don't expect someone to need to cast 3 spells just to send a fireball at their enemy's head. I do expect there to be a difference between someone who knows the differences in casting 3 spells [A,B,C], [A,C,B], [B,A,C], [B,C,A], [C,A,B], [C,B,A]. If players want to memorize the differences (where applicable ... some of those might have little to no difference) they can; same as some of us know how to make use of the combo system in GW2. Others can simply continue to fling spells willy nilly and be surprised when someone chains something together ... then look it up and maybe remember it next time.

Right now, in games, if someone does direct damage to me I can either
(1) Take it
(2) Interrupt it
(3) Be buffed to take less damage
(4) Be channeling a block/etc. to completely mitigate the damage

And many classes don't have access to 2, 3, and 4 ... usually only one or two of those.

If someone applies a condition to me I can either
(1) Take it
(2) Remove it
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