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The Different Forms of PvP
#3
Good point. I was thinking entirely of physical PvP but Pirates of the Burning Sea and EVE both had really good and interesting economic PvP as well. I probably spent almost as much time doing economic PvP in those games as I did fighting people.


On that note you could also have:

Strategic PvP

This would be a game that offers some level of strategic decisions to make that can have long term impacts.

Battleground Europe would certainly qualify. Pirates of the Burning Sea had this in the sense of teams deciding which enemy ports to take over. I'd say Planetside had some "strategic PvP" in the form of those modules you could take out of the caves -- basically with a little foresight and effort you could give your team a relatively long term advantage. I'd also say there was strategy in hitting up backline bases to soften them up and disable critical services. (e.g., disable the enemy's only tech plant and nobody can bring out tanks)

Basically if there's something you can do that will change the PvP game for more than an hour, it might qualify as a form of strategic PvP. (Versus games where nothing you do matters at all, or only matters for a really short amount of time.)
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