02-22-2012, 11:50 AM
Veraphim Wrote:It's not that skill based is better than class based. They both can suck just as much as each other if the time isn't put into thinking them through properly.
Any system can be poorly designed like UO. Their are however many examples of skill based games that have worked in a PVP enviroment. I don't know of any example of a class based game that works well for PVP. Maybe POBS?
I am not saying one can't or won't be developed but why would you? Classes exist for PVE reasons not PVP. You can't have PVP games that rely on cooperation which is the primary reason classes exist.
Just skip the headaches and move on to more proven methods that work.
Again back to my original title. Stick to the basics. Spend your developement time making a better game not constantly fixing what you have already done.
Vllad
